![]() ![]() To that, V-Ray 5 for Cinema 4D adds the key features of V-Ray 5 itself. They include built-in compositing within the V-Ray Frame Buffer (VFB), a Corona-Renderer-style LightMix system for relighting images without having to re-render them, and support for Light Path Expressions (LPEs). The release also features updated car paint and dirt materials a new sheen layer and improvements to the coat layer for layered materials and a new physical sun and sky model. ![]() Tighter workflow integration between V-Ray and Cinema 4D We covered the features when V-Ray 5 for 3ds Max was released, so check out this story for details. The update also improves integration between V-Ray and Cinema 4D itself, with Chaos Group claiming that the new render, material and camera settings can “cut set up time in half”. The Cinema 4D edition also now features a “significantly improved user interface” for lighting scenes. Updated 4 November 2020: Chaos Group has released V-Ray 5 for Cinema 4D Beta 2. The update adds work-in-progress support for V-Ray’s Volume Grid, used to render volumetrics, including files imported in OpenVDB or Field3D format, or generated in Chaos Group’s Phoenix FD. In addition, scenes using Cinema 4D’s noise shader can now be rendered without having to bake the noise effects first.
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